Views |
|||||||||||||||||||||||||||||||||||||||
Phaser
The Phaser is the mainstay weapon of the Federation's Starfleet both as portable handheld weaponry as well as ship and station based weapons. It has been an important part of the Starfleet arsenal for two hundred years and continues today as a vital component of the weapons available to the organisation.
[edit] Technical DetailsThe term Phaser is an acronym for PHASed Energy Rectification. Personal phasers were first developed by Starfleet in the 23rd century as a defensive beam weapon for use by personnel heading into uncertain situations. There are three classes of personal phaser. Energy from the power cell is modulated by three interconnected parts: the beam control assembly (the operation buttons), the safety interlock (to personalize the user), and the subspace transceiver assembly (which limits the power of shipboard firings). Once the energy has passed through these control mechanisms, it is routed into the prefire chamber. It is held here until the trigger is depressed, at which point the energy is passed to the emitter crystal. There it is converted into a tuned phaser discharge and released according to the setting. All phaser types are capable of firing beams of varying power. The settings include 'stun,' which renders an organic target unconscious; 'heat,' for warming objects such as rocks for use as heat or light sources, as well as a cutting tool; and 'disruption.' This last setting destroys objects and almost any known life form. In Type I and Type II phasers, energy is stored in a sarium krellide cell. This can be recharged aboard ship through standard power taps, or in the field using portable bulk sarium krellide units. If desired, the phaser could be set to overload, which caused it to glow red and produce a high-pitched whine. The resulting explosion would destroy the phaser and anything in the immediate vicintiy. Phaser energy is released by the rapid nadion effect. Rapid nadions are short lived subatomic particles which can liberate and transfer strong nuclear forces within a class of crystals called fushigi-no-umi. [edit] Phaser Types[edit] Personal Phasers
[edit] Ship Based Phasers[edit] Type IV PhaserThe type IV phaser is a medium sized device fitted to small vehicles such as shuttlecraft [edit] Type X PhaserAs of 2364 this was the heaviest weapon in use aboard Federation vessels, comprising the main armament of the Galaxy class starship, the type X phaser has a total Output of 70,000 TeraWatts per bank. [edit] Type XII PhaserPreviously designated as the 'Type 10+' for security reasons, the Type XII phaser has been used in dedicated planetary defence arrays and as the main armament of heavy fortified starbases since 2263. It was considered that the Type XII was unsuitable for use on a starship platform because the energy requirements of the array were too high and the supporting hardware too bulky. However, by 2368 the power plant of the Sovereign class had grown large enough to support Type XII arrays in place of the planned Type X models; technical improvements had also allowed for considerable shrinkage in the size of the equipment. These are the most powerful phaser weapons currently in use by the Federation. On the largest of ships the Maximum number of segments is 250 due to hull dimentions. The type XII phaser has a total Output of 85,000 TeraWatts per bank. [edit] OOC InformationThe Phaser is standard armament for Federation vessels and personnel but is not used by many other groups such as the Romulan Star Empire or the Klingon Empire who favour disruptors instead. [edit] See also |
|||||||||||||||||||||||||||||||||||||||
| This page was last modified 12:32, 31 Aug 2006. | |||||||||||||||||||||||||||||||||||||||