Starfleet Marine
Corps Standard Operating Procedure
|
Unit |
Comprised Of |
Avg. of Marines |
Commanded By |
|
Corps |
2 Divisions |
13,824 |
Lieutenant General |
|
Division |
3 Regiments |
6912 |
Major General |
|
Regiment |
4 Battalions |
2304 |
Brigadier General |
|
Battalion |
4 Companies |
576 |
Lt. Colonel/Colonel |
|
Company |
4 Platoons |
144 |
Captain/Major |
|
Platoon |
3 Squads |
36 |
Lieutenant |
|
Squad |
3 Fire Teams |
12 |
Sergeant |
|
Fire Team |
4 Marines |
4 |
Corporal |
| Unit Name | Comprised of | Number of marines | Commanded By |
| Brigade |
4 Battalions
1 Power
Infantry Platoon 1 MMCC |
9232 | Colonel |
| Battalion |
4 Armoured
Companies
1 Infantry Support Company 1 MMCC |
2306 | Lieutenant Colonel |
| Armoured Company |
4 Medium Tank
1 Engineer 1 Medic 1 Recon 2 Light tank 1 Heavy tank 1 MMCC |
542 | Marine Captain/Major |
| Platoon | 4-8 Tank/LAV | 40-64 | 1st Lieutenant |
|
Unit |
Comprised Of… |
Avg. of Vehicles |
Commanded By |
|
Fighter Group |
4 Wings |
144 |
Colonel/Most senior pilot |
|
Wing |
3 Squadrons |
36 |
Major/Lieutenant Colonel |
|
Squadron |
4 Flights |
12 |
Marine Captain |
|
Flight |
4 Craft |
4 |
1st Lieutenant |
|
Element |
2 Craft |
2 |
2nd Lieutenant/Most senior of the 2 |
|
Abbreviation |
Designation |
|
RMA |
Marine Runabout Attack Squadron |
|
RMC |
Marine Runabout Combat Support Squadron |
|
RMCS |
Marine Runabout Combat Support Special Squadron |
|
RMH |
Marine Runabout Heavy Lift Squadron |
|
RML |
Marine Runabout Light Lift Squadron |
|
RMM |
Marine Runabout Medium Lift Squadron |
|
RMMC |
Marine Runabout Mine Countermeasures Squadron |
|
RMCC |
Marine Runabout Cloak Countermeasures Squadron |
|
RMT |
Marine Runabout Training Squadron |
| Abbreviation |
Designation |
|
VMF(S) |
Variable Marine Fighter Squadron |
|
XMA |
Marine Attack Squadron |
|
XMAM |
Marine Attack Mining Squadron |
|
XMAQ |
Marine Tactical Electronics Warfare Squadron |
|
XMAW |
Marine Aerospace-borne Early Warning Squadron |
|
XMC |
Marine Fleet Composite Squadron |
|
XME |
Marine Evacuation Squadron |
|
XMF |
Marine Fighter Squadron |
|
XMFA |
Marine Strike Fighter Squadron |
|
XMPH |
Marine Heavy Patrol Squadron |
|
XMPL |
Marine Light Patrol Squadron |
|
XMPM |
Marine Medium Patrol Squadron |
|
XMPU |
Marine Patrol Squadron Special Unit |
|
XMQ |
Marine Fleet Aerospace Reconnaissance Squadron |
|
XMR |
Marine Fleet Logistics Support Squadron |
|
XMS |
Marine Space Control Squadron |
|
XMT |
Marine Training Squadron |
|
XMX |
Marine Aerospace Test and Evaluation Squadron |
The composition and size of the ACE is based on the tactical situation, the mission and size, and space limitations within the ship or installation and can contain bombers, intercepter fighters, multirole fighters and or MAVs at the call for transport. The ACE includes fighter operations chiefs, fighter maintenance/support and aviation logistics/supply capabilities.
The final
major element of the MEU is the MEU Service Support Group. About 40 Marines of
the MSSG provide combat support, specifically supply; maintenance; replication
of food/water supplies; explosive ordnance disposal; Marine security; combat
engineering; medical; fuel storage and distribution; and other services to the
planetary deployed MEU. The MSSG gives the MEU the ability to support itself for
15 days in austere expeditionary environments.
The
air-ground task -force concept is designed to thoroughly exploit the combat
power inherent in air and ground assets by closely integrating them into a
single force. The MEU brings what it needs to sustain itself from space for the
rapid accomplishment of the mission or to pave the way for follow-on forces. The
size and composition of the MEU make it well suited for space born operations;
security operations; noncombatant evacuation operations; humanitarian assistance
operations; and special operations.
Contingent upon "real world" situations, prior to deployment each MEU is
thoroughly trained in 23 unique capabilities. The MEU is not designated "Special
Operations Capable" until it has successfully completed a rigorous,
comprehensive certification process.
MEU Operational List:
Space
Operations
Marine Force Reconnaissance:
Force Reconnaissance is the elite of the Marine Corps. These units are tasked towards clandestine missions and are used to operating without much support for the universe around them. Veteran soldiers all, Force Recon units are the best the Marines have to offer.
Much like the Infantry Branch, the basic building block of Force Recon is the soldier and their rifle. They follow an identical model up until it comes to the company level. Here, they do not combine with a heavy weapons platoon, but instead with scout platoon consisting of six antelopes armed with Mk. 24 Machine Guns and M-148 Machine Phasers. Four recon companies are then combined to create a recon battalion. These are then formed into recon regiments.
While all regiments within Force Recon are airborne qualified, the Airborne Corps is another aspect of this unique part of SFMC, providing the Marines with a body of rapid response shock troops that are capable of multiple mission profiles, from covert ariel insertion to full scale planetary assaults. They follow the standard infantry structure except they do not employ the use of heavy weapons companies or battalions. There are no vehicles assigned to Airborne units and are assigned as part of an MEU. Marine Force Recon personnel, perform highly specialized, small scale, high-risk operations, such as: Marine
Force Recon personnel, perform highly specialized, small scale, high-risk
operations, such as:
|
Enlisted Personnel: |
||
|
Private |
The first rank an Enlisted Marine will receive is that of Private. This shows that the Marine has graduated basic training and is now considered a Marine in full. The basic combat Marine holds this rank |
|
|
Private First Class |
This rank is given to Marines
who have completed either a successful tour of duty or passed the Advanced
Infantry Course. Marines at this rank are still basic combat Marines.
|
|
|
Lance Corporal |
Squad Specialists and Fire Team Commanders tend to hold this rank, as they are being given very basic responsibilities. This is where evidence that the Marines trust their Enlisted Personnel with leading their fellow Marines. |
|
|
Corporal |
Squad Specialists and Fire Team Commanders tend to hold this rank, as they are being given very basic responsibilities. This is where evidence that the Marines trust their Enlisted Personnel with leading their fellow Marines |
|
|
Sergeant |
The typical rank at which you find Squad Leader, as these Marines have generally been around the block enough times to know the drill by heart. |
|
|
Staff Sergeant |
These Marines are usually found in the position of Platoon Sergeant with raw Officers as Commanders. Their task is to “baby sit” the new officer and train them to become leaders. |
|
|
Gunnery Sergeant |
The most famous and coveted of Marine Enlisted ranks, the “Gunny” is usually found in the position of Platoon Sergeant, though it is not unheard of for them to be Company Sergeants. This is also usually the rank where a Marine is rotated into the Basic Infantry School as a Drill Instructor. |
|
|
First Sergeant/Master Sergeant |
Master Sergeant is for those who have chosen to remain within the technical aspect of the Corps, remaining as Drill Instructors or Senior NCOs in off field parts of the Corps.
|
|
|
Sergeant Major/Master Gunnery Sergeant |
Master Gunnery Sergeant is
the top rank of Marines having chosen to remain within the technical aspect of
the Corps. These are the people who run the weapons shops in the Quantico Sector
and other such similar positions across the Corps. Sergeant Majors are the Marines that help run the very Corps itself. They are the right hand people of the Officers commanding Battalions, Regiments and Divisions. This rank leads to the next two ranks listed. In order to make the step, a Marine must serve in this rank first. |
|
|
Sergeant Major of the Starfleet Marine Corps(Appointed Position): |
This is not truly
a part of the rank system, but is important to note here. The Sergeant
Major of the Corps is selected by the Commandant as a member of his
staff to help remind him of the needs of the Enlisted Personnel. A Marine seeking this ‘rank’ must first be a Sergeant Major. |
|
Warrant Officers: (Only warrant and line officers can be qualified to fly Air/Space Vehicles.)
|
||
|
Warrant Officer |
WO1s are technically and tactically focused officers who perform the primary duties of technical leader, trainer, operator, manager, maintainer, sustainer, and advisor. |
|
|
Chief Warrant Officer 2 |
CWO2s are intermediate-level technical and tactical experts who perform increased duties and responsibilities at the detachment through battalion levels. |
|
|
Chief Warrant Officer 3 |
CWO3s are advanced-level experts who perform the primary duties of a technical and tactical leader. They provide direction, guidance, resources, assistance, and supervision necessary for subordinates to perform their duties. They primarily support operations levels from team or detachment through brigade. |
|
|
Chief Warrant Officer 4 |
CWO4s are senior-level experts in their chosen field, primarily supporting battalion, brigade, division, corps, and echelons above corps operations. They typically have special mentorship responsibilities for other WOs and provide essential advice to commanders on WO issues. |
|
|
Chief Warrant Officer 5 |
CWO5s are master-level experts that support brigade, division, corps, echelons above corps, and major command operations. They provide leader development, mentorship, advice, and counsel to Warrant Officers and branch officers. CW5s have special Warrant Officer leadership and representation responsibilities within their respective commands. |
|
| Line Officers: | ||
|
2nd Lieutenant |
These are the Officers straight out of Officer Candidacy School
(OCS) and have been entrusted with a Platoon of Marines. They are also
given an experienced Staff Sergeant or Gunnery Sergeant to help them
learn the aspects of leadership… especially leading from the front. In the Aviation Branch, they are the Marines that make up the ranks of Flights and Squadrons. They are the “cocky hotshots” of the aviation world. |
|
|
1st Lieutenant |
Having served a successful tour as a Platoon Leader,
these officers are rewarded with a promotion in rank. They hold the same
position within the makeup of ground forces, but are now working on the
more advanced aspects of command. In the Air/Space Branch, much like their ground based counterparts, are given promotion based on their successful tours. They however hold the same position on the flight line as their previous rank. |
|
|
Marine Captain |
These are the Marines that are given command of
Companies. Working with their 1st Sergeants, they tend to be the
officers in command of Marine Detachments. In Aviation Branch the Marine Captain usually a Flight Executive Officer, leading the more inexperienced Marine Aviators. |
|
|
Major |
Commanding either half Battalions or working as
Executive Officer to a Lt. Colonel, these Marines have earned their
stripes and are on their way to earning their place in the Corps. They
are sometimes rotated to the Basic Infantry School to further train them
while they train others. In the aviation world, these Marines are Flight Commanders or Squadron X.O.s. |
|
|
Lieutenant Colonel |
With this rank comes command of a Battalion. These
officers are the core of the command structure, as without them and
their Sergeant Majors, the Marines would only be random detachments
throughout Starfleet. These Officers are Squadron Commanders, leading the mainstay units of the Air/Space Branch. |
|
|
Colonel |
These Officers are either in command of Regiments or Marine Air-Ground Task Forces. This can be a Marine Expeditionary Unit, or a mixed branch Regiment. Both ground based and aviation officers of this rank are given this duty. |
|
| Flag Officers: | ||
| Brigadier General | Brigadier Generals tend to serve their time at this rank at Marine Headquarters or at Starfleet Command in advisor positions. However, it is not uncommon to see a Marine of this rank in positions as Executive Officer of a Division or acting as a Marine Advisor for a Fleet. |
|
| Major General | Marines of this rank are the ones in command of Divisions, often also acting as the Marine Fleet Commander for particular fleets within Starfleet. |
|
| Lieutenant General | Assigned to Headquarters of a Fleet or the Marine Corps, these officers have almost certainly left the field except for tours and inspections. |
|
| General |
Very few officers reach this
rank and those who do are given the honor and respect due to those who have made
it to the top of the Marine Corps. |
|
Uniforms:


The Starfleet
Marine Corps general duty uniform is also not that much different from
their equivalent Starfleet Naval uniforms. All Marines wear green, as
opposed to specific departmental colours for the Navy. When on combat
missions, however, the combat dress is a fully black uniform, making
spotting them harder.
There is
also currently no alternate dress for flag officers, further
re-enforcing the ideal that everyone is a Marine. Enlisted duty uniforms
are identical as well, save for their rank insignia.
Unit badges
may be worn on this uniform, though officially only that of the current
unit may be worn.


The Starfleet
Marine Corps dress uniform is moreof the traditional uniform worn by old
Marines. It is blue with a whit cover, white gloves, light blue
trousers with a red stripe and black polished shoes.
Note that
there is no split between junior and senior officer colours, like there
is in Starfleet Naval, although officers wear their rank on the top of
each shoulder while enlisted wear their rates on the sleeves shoulder
below the unit identification patch. This helps reflect the simple fact
that a Marine is a Marine, and that all are part of a single Marine
Corps family.
Personal Arms:
SFMC Vibro Combat Knife
Small Arms:
Type I Phaser
Type II Phaser
Pulse Phaser Pistol
Type III Phaser Rifle
Type IIIa Phaser Rifle
Type IIIb Phaser Rifle
R-117 Sniper Rifle
Heavy Weapons:
M-64 Light Machine Phaser
M-148 Machine Phaser
Mk. 24 40mm Machine Gun *
Isomagnetic Disintegrator
Photon Grenade Launcher
73mm Mortar
Micro Torpedo Launcher
Recoilless Torpedo Launcher *
Battle Dress:
Ghullie Suit
Fatigues
Light Flak
Medium Flak
Heavy Flak
Turtleshell Armour
Equipment:
TR-1000 Combat Tricorder
Orbital Drop Parachute
* Equipment pending approval
from Research & Development
v. Hand
Signals
With the type of combat
missions the Marines Embark on it is necessary to be able to communicate with
each other silently. The following are the hand signal and gestures used by the
SFMC:
Two fingers pointing at eyes
– I see
Number of fingers – Number of
people seen. Note: for double digits flash hands, ie 55 would be hold up five
fingers then making a fist and five fingers again.
Fist over head – Stop all
movement
Opening hand from fist over
head – Take cover
Hold hand palm down – Get
down
Circling one finger over head
– Move out
2 fingers in a V shape upside
down – Move to, usually followed by the direction being pointed to